To have the character move with the pre-made animation of the Robo-Skeleton template, you need to add your own artwork to the Skin Group to replace the dog_side layer. The envelope zones appear and the character is split apart as you would see it in Setup Mode. In the Bone Tools toolbar, click the Connect Character Set-up Mode button. The envelope layer contains drawings of zones surrounding each body part of the character. The first layer, in this case called dog_side, contains all the artwork for the dog that you currently see in the Camera view. Notice how there are two drawing layers attached to the Skin Group. The first thing you need to do is examine the layers included in your Robo-Skeleton template, specifically the Skin Group. This means that you need not use this template as is, but you can use elements of the template, such as the animation, for your own purposes. Now that your Robo-Skeleton appears in the Camera view, you have all the pieces necessary to create your own humanoid or four-legged character. In the Library view, select the template you want to import.ĭrag and drop the selected template in the Camera view or Timeline view's left side.Īdding Your Own Character to the Robo-Skeleton Template You can drag a template from the Library view to the Camera or Timeline view to add it to your animation. Importing Your Robo-Skeleton into a Scene To see a thumbnail of the template, right-click in the right section of the Library view and select View > Thumbnails. Refer to the following table for a more detailed description of the templates: Folder Each character has its own subfolder containing templates grouped into front, side and 3/4 poses. Inside the Robo-Skeleton folder are Robo-Skeleton templates of both human and animal characters. If you do not see the folder Toon Boom Templates in the Library, right-click under the Local and Global folders and select Reload Default Templates.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |